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Model rocketry, explained plainly.

Ignition is a simple, beginner-first guide to model rocketry. It explains the hobby objectively, shows what the major paths look like, and helps users choose the right next step.

Primary photo area Launchpad or lift-off image
Photo areaStarter rocket
Photo areaWorkbench or fins
Photo areaRocket in the air

How to get started

Answer a few simple questions, then go to the right path.

Age
Current selection High School Used for recommendations

Journey chart

A simple path from first build to advanced projects.

  1. 1

    Kit

    Begin with a starter kit so the process stays guided and approachable.

  2. 2

    Simulations

    Use simulations to understand stability, altitude, and design choices before changing parts.

  3. 3

    Competitions

    Try competition formats once the basics are comfortable and you want a challenge.

  4. 4

    Certification

    Pursue certification paths when you are ready for larger projects and more responsibility.

  5. 5

    Active Control

    Add aerodynamic guidance, airbrakes, thrust vector control, and payload systems once the basics are solid.

FAQs

Quick answers with direct links to the right section.

Getting started

Where should I start first?

Begin with launch if you want the safest overview of field setup, first flights, and what a clean launch day looks like.

Kits

Which kit should I buy first?

Starter kits keep the first build simple, affordable, and easy to recover while you learn the basics.

Tools

What tools do I actually need?

A short list is enough for most beginner kits: knife, sandpaper, glue, clamps or tape, and a ruler.

Suppliers

Where do I find parts and motors?

The supplier section groups kit stores, launch gear, motor vendors, and finishing supplies in one place.

Build quality

How do I keep fins straight?

Use a fin jig, tape, or a simple alignment block so the airframe stays square while the glue cures.

Planning

How do I know a rocket will fly well?

Simulation helps you check stability, altitude, motor fit, and recovery before you commit to a launch.

Advanced

What if I want electronics or control?

Active control is advanced work, so start there only after you understand launch, build, and simulation basics.

Articles

Want the common questions in one place?

Read the short answer pages for the questions people ask most often before and after a launch.